![]() ![]() While Technobabylon does not have customizable characters, it presents a customizable world. ![]() Gender identity is also fairly a non-issue, and you can play as a trans man with a breast-binder, as an option in the body creation setting, and more traditionally femme-looking face options, suggesting that your character is a dad because of what’s between his ears, not his legs or his hormonal makeup. Your dates with each dad, which generally start out with meet-cutes and friendly neighborhood get-togethers, soon become more intimate as you become closer and relate more thoroughly with each of the daddies. There’s no case of this being more explicit that Dream Daddy. If there’s one specific advantage to this kind of integration, it’s that normalization of queer identities represents a future of acceptance that is ideal. In terms of queer issues, this has advantages and disadvantages, though it’s worth it to examine both. This puts it into a similar status as the recent indie hit dating sim Dream Daddy, and Midboss Games’ more Utopian vision, 2064: Read Only Memories, of games where a person’s sexuality and gender identity have become non-issues. Technobabylon presents a world where gay relationships and queer identities are normative. Later in the game, you come across a crime scene where a married couple, both men, have been brutally murdered, but the nature of their relationship is incidental to the story, it just happens to have been their relationship. Max Lao (I was uncertain if all police investigators held doctorates, or just your particular characters) reveals, tit-for-tat, that she’s a trans woman who underwent genetic therapies to transition. Early in the game, after Regis reveals personal information to his partner, Dr. Where Technobabylon diverges from its grim dystopian core is its portrayal of gay relationships and transgender cultural acceptance. So it’s a pretty dark game for much of it. The ending I got was mostly positive, though I do wonder if I might have gotten something a little more ideal if I’d not lied in order to have a gangster thrown out the window of a high rise. The puzzles are clever and fairly challenging, and the story has several endings depending on player choices throughout. ![]() It’s decidedly thrown back to the era of SVGA adventure titles, in particular the Roberta Williams Quest games in visual aesthetic, and was built using Adventure Game Studio by Technocrat Games and published by Wadjet Eye Games. Recently ported to iOS, Technobabylon is a 2015 dystopian cyberpunk point-and-click adventure game set in a near future that has notes of William Gibson, Akira, Ghost in the Shell, and Blade Runner, amongst other cyberpunk luminary visions. ![]() Newton is, you can glean with a little basic geography, located somewhere inland from the East African coast, perhaps Kenya, based on a comment the main character makes in an optional dialogue about it being “so clear you can almost see Mombasa.” In one section of the game, you have to enter a VR simulation of one of many historical wartime city-destroying nuclear blasts to influence some people getting their kicks surviving the VR projection of nuclear holocaust. Regis, was once pressed into service by one half of a divided America a theocracy that forced him to bioengineer humans into suicide bombers whose bones make up the explosive. In Technobabylon, characters in the Blade Runner-esque engineered-city-state of Newton speak darkly of “The War”, and the lead protagonist, Dr. ![]()
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